Action Epic ‘Bayonetta’ Gets HD Upscale With PC Debut

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You don’t need an Xbox 360, PS3, or more recently a Nintendo Wii U, as PlatinumGames has released its action epic Bayonetta on Steam. PC gamers can now enjoy the action in 60fps and HD resolutions, and the Digital Deluxe Edition is available for purchase at the same price for gamers who purchase the title before April 25th.

From the mind of director Hideki Kamiya (Resident Evil 2, Devil May Cry), Bayonetta centers on the titular character, the last survivor of an ancient witch clan who is revived after 500 years to fight a seemingly insurmountable slew of angelic enemies.

“We are dedicated to bringing high quality, best practice PC conversions of our back catalogue games to our fans, and Bayonetta was a great fit,” said John Clark, Senior Vice President of Commercial Publishing for SEGA Europe. “Bayonetta is one of the most often requested PC conversions of our games, so finally being able to launch it on Steam is fantastic. There’s more to come!”

The deluxe edition includes a digital art book from the original Climax Edition and a 5 track soundtrack sampler. Previous SEGA back titles that have been released for Steam include Typing of the Dead, Valkyria Chronicles, and SEGA Mega Drive Collection.

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Posted by: Greg Srisavasdi

Meditative ‘Semispheres’ Hits PlayStation 4 And Steam In February

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Semispheres, a 2D puzzle game that, according to developer Vivid Helix, is a “meditative” experience, hits Sony PlayStation 4 and PC (via steam) in February.

One of the huge reasons why the title should draw its share of attention is that its synth infused soundtrack was crafted by acclaimed composer Sid Barnhoorn, the music man behind the iconic games Antichamber and The Stanley Parable.

Center on two parallel worlds and boasting a gorgeous universe coated with warm hues, Semispheres aims to be an immersive experience. “Semispheres was initially conceived in August 2014 at the Ludum Dare 30 game jam, around the theme of connected worlds,” said Semispheres designer Radu Muresan. “The first prototype already contained the idea of overlapping realities, but constrained each character to their own world. While that early version of the game was fun, it wasn’t until I introduced ideas like portals, side-swapping and teleports that opened up the possibility space, offering new depth and scope to the puzzles.”

The trailer, which partly shows the split screen aesthetic of the title, is truly alluring. Check out the trailer below and tell us what you think!

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Posted by: Greg Srisavasdi